
AUTHOR: alexUnder Ros
TITLE: Moonlit Ruins
RELEASE DATE: Q4 2023

DESCRIPTION: Smallish map made roughly in 2 days. Quite simple brushwork (with arches & windows prefabs lazy usage) and very simple lighting, basically just top down sunlight. Encounters wise the map came out exceptionally brutal, nearly non-stop quite challenging battle. I am very happy how it feels from the point of gameplay, tough but fair.

DM: No and not intended
COOP: No and not intended

THANKS to Lain "Fairweather" for holding the jam, but also for accidentally inspiring to participate - I saw his WIP screenshot and loved it and decided to join. THANKS to Ben "Makkon" Hale for his invaluable textures, also to Brad "Strideh" for his blood & flesh textures. THANKS to creators of TrenchBroom, QS / QSS / IW / VK engines, Compiler & GUI for Compiler, ModelViewer, TexMex. THANKS to Dumptruck, Markie, Fairweather & Yoder for their video tutorials & level design commentaries. THANKS to all Quake mappers for help & inspiration. THANKS to Quake creators for the game & the engine

Map source is included. Quake Valve map format
Compiled with  -soft -extra4 -dirt -bounce 1
Email: erase.rise.erase@gmail.com