Quake Brutalist Jam
Released on 28 Sep 2022

https://www.slipseer.com/index.php?resources/quake-brutalist-jam.126/

QBJ is a 2.5week long mapping jam centered around concrete and brutalist architecture, built in the mod Copper. 35 maps in total made by community members, with veterans and first-timers alike creating some truly unique and fantastic visuals and encounters.

* How to Play *

1. Extract the qbj folder with directories preserved into your Quake directory (quake/qbj). 
2. Launch a quake source port of your choice (more below) and open the console by hitting ~ and type "game qbj" then hit enter.
3. Select Singleplayer, start a new game, and walk up to one of the cubes to select difficulty.
4. Feel free to explore, there’s some secrets hidden in the start map.
5. Walk into a white door way to enter a map to play.

Recommended to play with a modern source port of Quake. This map pack has been tested with IronWail, Quakespasm, and vkQuake. There have been issues reported with Quakespasm Spiked.

For more information about source ports, here’s an article to get you started:
https://www.slipseer.com/index.php?threads/quake-engines-source-ports-a-beginners-guide.11/


Maps from:
Annihilator, bmFbr, Bonn, Chocohearts, Chris Holden, Colossus, EduardoDeadPixel, Ekhudson, Fifthskip, Grash, Greenwood, dougm nyc [Grue], Mazu, HrnekBezucha, Iyago, Magnetbox, Mr M, Mrtaufner, Naitelveni, Newhouse, Pinchy, Porglezomp, Qalten, Rabbit, Radiatoryang, Riktoi, SewerHrehorowicz, stickflip, Stixc, Strideh, Tei, unijorse
Wiedo, zbidou72

Special Thanks:
Alekswithak for audio and music
Bal for technical help and advice
Markie for playtesting and feedback
stickflip for basically everything
Fairweather for help with organizing and advice
Lunaran for making Copper!
Chris Holden for making me finish the concrete wad
ptoing for the lovely LUTs and graffiti textures
Henry Ambrose for help with organizing and getting the word out
