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Title                   : High Places
Filename                : qbj2_fifthskip.bsp
Author                  : FifthSkip

Description             : My entry for the Brutalism Jam 2, high rise concrete tower with a vaguely institutional vibe. Design is inspired by the likes of Control, the architecture around my university, and a hint of Halo. Counter-Strike players may also recognize the blue key room as a not-to-scale recreation of de_mirage's A site. This is my second quake map ever (coincidentally my first map was for the first brutalism jam) and I'm pretty happy with how it turned out.

Additional Credits to   : The Quake Mapping discord, Makkon for most textures
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* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : Yes (skybox)
Other                   : No


* Play Information *

Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 4 weeks
Editor(s) used          : TrenchBroom
Known Bugs              : None
Tested With             : quakespasm.exe v0.95.0


* Copyright / Permissions *

You may distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.