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Map Title: Nullspace IV: Islands (null4.bsp)                                                                           |
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Map Author: ZetaByt                                                                                                    |
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Textures used: Makkon Concrete, Makkon Metal, blood & tele textures taken from a liquid wad                            |
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Requires Copper 1.30 (not included)                                                                                    |
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[Map Statistics]                                                                                                       |
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Custom music: Track16 ("Shamu of R'lyeh Waits Dreaming" by Aesopolis, from Music Jam 1: Runic Resonances)              |
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Custom skybox: A plain white TGA skybox made in paint.net                                                              |
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Co-Op support: Yes (2-4 players)                                                                                       |
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Secrets: 6                                                                                                             |
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Monster count (Easy)   : 89                                                                                            |
Monster count (Normal) : 121                                                                                           |
Monster count (Hard)   : 160                                                                                           |
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[Short description]                                                                                                    | 
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Larger series of blocky concrete islands suspended in a foggy white void.                                              |
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[Longer description]                                                                                                   |
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This was the original Nullspace II, which later became Nullspace III, then finally Nullspace IV.                       |
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In essence, I wanted this map to serve as a way to expand on Nullspace I. While I like the map a lot and it works      |
really well as a penultimate map, the main problem I was running into was the severe difficulty spike between          |
Nullspace I and this map, which is what led to the other two Nullspace maps being created.                             |
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Interestingly, despite being the second map made for the pack, it also does a really good job of taking everything     |
the previous three maps were doing and incorporating it all into one map, while also adding some of its own stuff      |
into the mix. Very much unintentional, but maybe done subconsciously. I dunno, it's a bit weird.                       |
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Credits:                                                                                                               |
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~Makkon   (Textures)                                                                                                   |
~Lunaran  (Copper)                                                                                                     |
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[Music Jam 1: Runic Resonances]                                                                                        |
https://www.slipseer.com/index.php?resources/quake-music-jam-1-runic-resonances.292/                                   |
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