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Title                   : The City Of Bleak
Filename                : mc_rj3_grue.bsp
Author(s)               : Grue
Email Address           : doug@designcrane.com
Description             : episode two inspired map with elements of Romero & my insomnia
Special Thanks	        : Tanzer, PalmliX, Colossus, eltangente, alexUnder, RJ, Sprony, Markie, Sock and others for feedback and moral support

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* Play Information *


Level Name              : The City Of Bleak

Single Player           : yes
Cooperative 1-32 Player : yes, 3 coop starts for 4 player coop
Deathmatch 2-32 Player  : yes but not really optimized for it
Difficulty Settings     : all skill levels configured

New Sounds              : no
New Graphics            : no
Sound Track             : track 10
Demos Replaced          : no
.map   Included         : yes

Software needed to play : This should work on all ports, tested in QS Kex and JoeQuake.


Comments                : Came out way better than expected.



* Construction *

Base            : original
Build Time      : Probably around 100 hours.

Times & stats   :System Used      : my Windows10 custom-built AMD tower             
                 Light            : -bounce 1 -dirt 1 -extra4
		 QBSP		  :


Texture wads used: quake101 (only used an episode two subset and some Sock edits)
Editor(s) used  : Trenchbroom
Known Bugs      : Hopefully I found all of them!


* Legal Stuff *
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(Template level description provided by Kyle 'ObserveR' Lemke of
 http://www.planetquake.com/future/)