===========================================================================
Title                   : The Lost Bastion (TLB)
Version			: v5.0
Filename                : filename of primary file (mc_rj2_eltangente_v4.bsp)
Release date            : 6 October 2024
Author                  : eltangente
Email Address           :
Other Files By Author   :
Misc. Author Info       : I'm new here.

Description             : Part of the Map-Center retrojam 2 event - a love-letter to the 
			  original Quake episode 1 medieval levels
			  
Theme Spoiler		: The map is made up of 3 areas each inspired by elements of the
			  original id maps.

			  The Grisly Granary is a homage to the Grisly Grotto
			  with underwater rooms, platform elements and scrag encounters.
			  A Bygone Epitaph is based on "The Necropolis" and "Castle of the
			  Damned" with blocky caves and nail traps.
			  The Lost Bastion itself is based on the various attempts at castle
			  elements within the original quake. Here I took the liberty of a 
			  little extra brushwork to create an ancient fortress of the kind
			  I imagine the id mappers would have made if they had greater
			  technical freedom.

			  Once you arrive at the Bastion, the other areas can be tackled in any
			  order with a slightly different experience based on that decision.
			  See the bottom of this readme for Secret Spoilers. I hope you enjoy!

Additional Credits to   : Sock and Sprony for running the retrojam.
			  Marcos, Mopey Bloke and Deviltower for the playtesting.

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* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Other                   : No
Other files required    : None


* Play Information *

Single Player           : Yes
Cooperative 2-4 Player  : Yes, up to 4
Deathmatch		: Yes, 12 spawn points & .nav file included
Difficulty Settings     : Easy, Medium and Hard


* Construction *

Base                    : New from scratch
Build Time              : 1 week + 3 days playtesting & refinement
Compile time		: 7.9 seconds (qbsp - notranswater -splitturb / light -extra4 -soft 4 / vis -level 4)
Editor(s) used          : Trenchbroom Version 2023.1 Build v2023.1 Release Win64 Qt 5.15.2
May Not Run With        : No known compatibility issues
Tested With             : Quakespasm (0.95.1), Ironwail (0.7.0-win64), Kex Engine (4.0 Quake 1.0.5237), VKQuake (1.31.1)
Compiled with		: Ericw Tools (2019-03-25 ericw-tools 0.18.2-rc1)
Known Issues            : KEX engine reports up to 4 monsters walk in walls (depending on difficulty).
			  These are monsters which are underwater (not fish) and there appears to 
			  be no impact on gameplay or stability.


*Version Changelog*

Fixed issues		: - Difficulty balance
			  - Some bot node issues


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material except for commercial purposes.
If you do so, you must give appropriate credit, provide a link to the license, 
and indicate if changes were made. You may do so in any reasonable manner, 
but not in any way that suggests the licensor endorses you or your use.


* Thanks *

idsoftware - for Quake
Matthew "Lunaran" Breit - for the Copper mod
Eric Wasylishen - for ericw tools
Andrei Drexler - for the Ironwail sourceport
Dumptruck_ds - for all the youtube tutorials
And the fine folks on the Map-Center discord for their help with general question
answering and troubleshooting.


* SECRET SPOILERS *

Map Areas
The Lost Bastion	: 1. Shoot the demon wall texture visible on the outside of the taller
			  tower to gain access to a megahealth (SSG on hard) on top of the gatehouse.
A Bygone Epitaph	: 2. Yellow armour can be found underwater below the knights' walkway.
			  3. A quad damage is accessible at the top of the Epitaph by jumping
			  between the 3 stepped pillars.
The Grisly Granary	: 4. The lightning gun can be found inside the generator pyramid. Enter
			  the water below the moving platforms and shoot the machinery texture.
			  5. A megahealth (ring of shadows in deathmatch) can be found in the 
			  granary in a watery pit below the larger lift.
			  6. Red armour (yellow on hard) can be found in the	
			  alcove at the top of the first lift where the scrags emerge.
			  7. A secret brick switch opposite the exit from the slime opens a door
			  to a quad damage behind you.