Perception (2001)

Release information

This was my first ever full release. Admittedly there is little merit in putting it up now beyond a combination of "look how far I've come" and "look how long I've been doing this" (a dubious flex if ever there was one) but there are a few positive things to say about it: (1) Rogue Egyptian, blue water and orange sky make for a nice theme, (2) the SNG and RL placements were nicely done, and (3) it uses angles well to make some reasonably satifying shapes out of very simple brushwork.

There are plenty of things wrong with it but in honesty it was a miracle I managed to put out anything at all with the qED map editor.

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